That means we’ll be trying to avoid talking too much about potency numbers. It should be stated what we got to play was an in-development build of Final Fantasy XIV: Endwalker, and content in the final version is subjected to change. Getting hands-on time with these three powerhouses, we’re impressed what Square Enix has been able to accomplish. Red Mage also has picked enough to almost suggest it has been reworked, whereas Black Mage is more or less the same. Alas, this doesn’t mean that us casters are left without fewer options as this category has gone through a surprising number of reworks, especially when it comes to Summoner. While players were fully expecting a brand new Magic Ranged DPS in Endwalker, we instead receive a fifth melee DPS, only helping Square Enix’s dedicated approach to encourage a double melee party composition.
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